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Game Design Workshop: A Playcentric Approach to Creating Innovative Games

por: Tracy Fullerton

"Create the digital games you love to play."Discover an exercise-driven, non-technical approach to ga
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Foundations of Game Engine Development, Volume 2: Rendering

por: Eric Lengyel

This second volume in the Foundations of Game Engine Development series explores the vast subject of
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A Guide to ZX81 Games - 1981 to 1985

por: Shaun McClure

A Guide to ZX81 Games - 1981 to 1985This massive tome (over 770 pages) is a complete retrospective of
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The Strange Works of Taro Yoko: From Drakengard to Nier: Automata

por: Nicolas Turcev

Throughout his entire career, Taro Yoko has always felt disheartened by the image of humanity reflect
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Level Up! the Guide to Great Video Game Design

por: Scott Rogers

Want to design your own video games? Let expert Scott Rogers show you how!If you want to design and b
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The Making of Prince of Persia: Journals 1985-1993

por: Jordan Mechner

A deep dive into the origins of the epic, bestselling video game, in the creator's own words.The crea
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Advanced Game Design: A Systems Approach

por: Michael Sellers

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design
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